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版本:v10.0

M3D / M3D / Shapes / HemisphereLight

Class: HemisphereLight

M3D.Shapes.HemisphereLight

Memberof

M3D.Shapes

Description

半球光

Date

2022-1-12

Version

1.0

Copyright

All Rights Reserved. Copyright (C) 2022 HOTEAMSOFT, Ltd

Hierarchy

  • Light

    HemisphereLight

Table of contents

Constructors

Properties

Accessors

Methods

Constructors

constructor

new HemisphereLight(): HemisphereLight

Returns

HemisphereLight

Description

构造函数

Overrides

Light.constructor

Properties

id

id: number

Inherited from

Light.id


count

Static count: number

Inherited from

Light.count


isProto

Static isProto: string

Inherited from

Light.isProto


pVertexHeader

Static pVertexHeader: string

Inherited from

Light.pVertexHeader

Accessors

isProto

get isProto(): boolean

Returns

boolean

Description

获取是否为原型对象

Inherited from

Light.isProto

set isProto(v): void

Parameters

NameType
vboolean

Returns

void

Description

设置是否为原型对象

Inherited from

Light.isProto

Methods

addEffect

addEffect(effectType): void

Parameters

NameType
effectTypenumber

Returns

void

Description

添加特效效果

Inherited from

Light.addEffect


getAlpha

getAlpha(): number

Returns

number

Description

获取透明度

Inherited from

Light.getAlpha


getBoundingBox

getBoundingBox(): BoundingBox

Returns

BoundingBox

Description

获取包围盒

Inherited from

Light.getBoundingBox


getCastShadow

getCastShadow(): boolean

Returns

boolean

Description

获取是否采用投射阴影

Inherited from

Light.getCastShadow


getColor

getColor(): Color

Returns

Color

Description

获取颜色

Inherited from

Light.getColor


getDrawables

getDrawables(): void

Returns

void

Description

获取渲染数据

Inherited from

Light.getDrawables


getEffect

getEffect(): number

Returns

number

Description

获取效果

Inherited from

Light.getEffect


getEvents

getEvents(): M3DEvent[]

Returns

M3DEvent[]

Description

获得事件列表

Inherited from

Light.getEvents


getGroundColor

getGroundColor(): Color

Returns

Color

Description

获取半球光地面颜色


getId

getId(): number

Returns

number

Description

获取id

Inherited from

Light.getId


getIntensity

getIntensity(): number

Returns

number

Description

获取光强

Inherited from

Light.getIntensity


getIsFrontShow

getIsFrontShow(): boolean

Returns

boolean

Description

获取是否前端显示

Inherited from

Light.getIsFrontShow


getIsInWorld

getIsInWorld(): boolean

Returns

boolean

Description

获取是否在世界内

Inherited from

Light.getIsInWorld


getIsTurnOn

getIsTurnOn(): boolean

Returns

boolean

Description

获取是否开启

Inherited from

Light.getIsTurnOn


getLightColor

getLightColor(): Color

Returns

Color

Description

获取灯光颜色

Inherited from

Light.getLightColor


getLightDirection

getLightDirection(): Vector3

Returns

Vector3

Description

获取灯光方向

Inherited from

Light.getLightDirection


getLightId

getLightId(): number

Returns

number

Description

获取.info文件中灯光id

Inherited from

Light.getLightId


getLightShadow

getLightShadow(): LightShadow

Returns

LightShadow

Description

获取灯光遮罩

Inherited from

Light.getLightShadow


getLightSourceType

getLightSourceType(): LightType

Returns

LightType

Description

获取光源类型

Inherited from

Light.getLightSourceType


getLocalTransform

getLocalTransform(): Matrix4

Returns

Matrix4

Description

获取shape的局部矩阵

Inherited from

Light.getLocalTransform


getName

getName(): string

Returns

string

Description

获取实例名称

Inherited from

Light.getName


getNeedClip

getNeedClip(): boolean

Returns

boolean

Description

获取是否需要剖切

Inherited from

Light.getNeedClip


getNeedUpdateInfo

getNeedUpdateInfo(): boolean

Returns

boolean

Description

获取是否需要更新信息

Inherited from

Light.getNeedUpdateInfo


getNodeWorldPosition

getNodeWorldPosition(): Vector3

Returns

Vector3

Description

获取节点位置

Inherited from

Light.getNodeWorldPosition


getObjectId

getObjectId(): number

Returns

number

Description

获取ObjectId

Inherited from

Light.getObjectId


getPosition

getPosition(): Vector3

Returns

Vector3

Description

获取位置

Inherited from

Light.getPosition


getProperties

getProperties(): PropertySet

Returns

PropertySet

Description

获取属性管理器

Inherited from

Light.getProperties


getProto

getProto(): Shape

Returns

Shape

Description

获取原型

Inherited from

Light.getProto


getRenderColor

getRenderColor(): Color

Returns

Color

Description

获取绘制时的颜色

Inherited from

Light.getRenderColor


getRenderShapes

getRenderShapes(): RenderableShape[]

Returns

RenderableShape[]

Description

获取可绘制对象列表

Inherited from

Light.getRenderShapes


getRenderWorldMatrix

getRenderWorldMatrix(): Matrix4

Returns

Matrix4

Description

获取绘制时所需的世界矩阵

Inherited from

Light.getRenderWorldMatrix


getRotation

getRotation(): Quaternion

Returns

Quaternion

Description

获取空间旋转信息

Inherited from

Light.getRotation


getScene

getScene(): Scene

Returns

Scene

场景对象

Description

获取场景对象

Inherited from

Light.getScene


getShapeType

getShapeType(): ShapeType

Returns

ShapeType

Description

获取Shape类型

Inherited from

Light.getShapeType


getShowAllSign

getShowAllSign(): boolean

Returns

boolean

Description

获取是否显示所有标记(暂时记录在此,待完善)

Inherited from

Light.getShowAllSign


getShowSimpleSign

getShowSimpleSign(): boolean

Returns

boolean

Description

获取是否显示简单标记(暂时记录在此,待完善)

Inherited from

Light.getShowSimpleSign


getType

getType(): ShapeType

Returns

ShapeType

Description

获取可见对象类型

Inherited from

Light.getType


getWorldBoundingBox

getWorldBoundingBox(): BoundingBox

Returns

BoundingBox

Description

获取世界包围盒

Inherited from

Light.getWorldBoundingBox


getWorldPosition

getWorldPosition(): Vector3

Returns

Vector3

Description

获取世界位置

Inherited from

Light.getWorldPosition


getWorldRotation

getWorldRotation(): Quaternion

Returns

Quaternion

Description

获取旋转角度

Inherited from

Light.getWorldRotation


getWorldTransform

getWorldTransform(): Matrix4

Returns

Matrix4

Description

获取shape的世界矩阵

Inherited from

Light.getWorldTransform


isPreSelected

isPreSelected(): boolean

Returns

boolean

Description

是否预选中

Inherited from

Light.isPreSelected


isSelected

isSelected(): boolean

Returns

boolean

Description

是否被选中

Inherited from

Light.isSelected


isVisible

isVisible(orginVisible?): boolean

Parameters

NameTypeDescription
orginVisible?boolean是否获取原始可见性

Returns

boolean

Description

获取可见性

Inherited from

Light.isVisible


post

post(msg): void

Parameters

NameType
msgM3DMessage

Returns

void

Description

消息发送者必须实现方法

Inherited from

Light.post


registerEvent

registerEvent(event): void

Parameters

NameTypeDescription
eventM3DEventM3D事件

Returns

void

Description

注册事件

Inherited from

Light.registerEvent


removeEffect

removeEffect(effectType): void

Parameters

NameType
effectTypeEffectType

Returns

void

Description

移除效果

Inherited from

Light.removeEffect


removeEvent

removeEvent(): void

Returns

void

Description

删除事件

Inherited from

Light.removeEvent


send

send(msg): void

Parameters

NameType
msgM3DMessage

Returns

void

Description

消息发送者必须实现方法

Inherited from

Light.send


sendClipMessage

sendClipMessage(): void

Returns

void

Description

发送剖切更新消息

Inherited from

Light.sendClipMessage


sendEffectMessage

sendEffectMessage(): void

Returns

void

Description

发送特效更新消息

Inherited from

Light.sendEffectMessage


setAlpha

setAlpha(alpha): void

Parameters

NameType
alphanumber

Returns

void

Description

设置透明度

Inherited from

Light.setAlpha


setCastShadow

setCastShadow(castShadow): void

Parameters

NameTypeDescription
castShadowboolean是否

Returns

void

Description

设置是否采用投射阴影

Inherited from

Light.setCastShadow


setColor

setColor(color): void

Parameters

NameType
colorColor

Returns

void

Description

设置颜色

Inherited from

Light.setColor


setEffect

setEffect(effectType): void

Parameters

NameType
effectTypenumber

Returns

void

Description

设置效果,包括高亮、轮廓等

Inherited from

Light.setEffect


setFrontShow

setFrontShow(frontShow): void

Parameters

NameType
frontShowboolean

Returns

void

Description

设置是否前端显示

Inherited from

Light.setFrontShow


setGroundColor

setGroundColor(val): void

Parameters

NameType
valColor

Returns

void

Description

设置半球光地面颜色


setId

setId(v): void

Parameters

NameTypeDescription
vnumberShapeId

Returns

void

Description

设置id

Inherited from

Light.setId


setIntensity

setIntensity(val): void

Parameters

NameTypeDescription
valnumber光强

Returns

void

Description

设置光强

Inherited from

Light.setIntensity


setIsInWorld

setIsInWorld(value): void

Parameters

NameType
valueboolean

Returns

void

Description

设置是否在世界内

Inherited from

Light.setIsInWorld


setIsTurnOn

setIsTurnOn(value): void

Parameters

NameType
valueboolean

Returns

void

Description

设置是否开启

Inherited from

Light.setIsTurnOn


setLightColor

setLightColor(val): void

Parameters

NameTypeDescription
valColor颜色

Returns

void

Description

设置灯光颜色

Inherited from

Light.setLightColor


setLightDirection

setLightDirection(value): void

Parameters

NameType
valueVector3

Returns

void

Description

设置灯光方向

Inherited from

Light.setLightDirection


setLightId

setLightId(id): void

Parameters

NameType
idnumber

Returns

void

Description

设置.info文件中灯光id

Inherited from

Light.setLightId


setLightSourceType

setLightSourceType(val): void

Parameters

NameTypeDescription
valLightType光源类型

Returns

void

Description

设置光源类型

Inherited from

Light.setLightSourceType


setName

setName(name): void

Parameters

NameTypeDescription
namestring名称

Returns

void

Description

设置实例名称

Inherited from

Light.setName


setNeedClip

setNeedClip(isClip): void

Parameters

NameType
isClipboolean

Returns

void

Description

设置是否需要剖切

Inherited from

Light.setNeedClip


setNeedUpdateInfo

setNeedUpdateInfo(val): void

Parameters

NameTypeDescription
valboolean是否

Returns

void

Description

设置是否需要更新信息

Inherited from

Light.setNeedUpdateInfo


setNodeWorldPosition

setNodeWorldPosition(position): void

Parameters

NameType
positionVector3

Returns

void

Description

设置节点位置

Inherited from

Light.setNodeWorldPosition


setObjectId

setObjectId(id): void

Parameters

NameType
idnumber

Returns

void

Description

设置ObjectId

Inherited from

Light.setObjectId


setPosition

setPosition(postion): void

Parameters

NameTypeDescription
postionVector3位置

Returns

void

Description

设置位置

Inherited from

Light.setPosition


setRenderWorldMatrix

setRenderWorldMatrix(worldMatrix): void

Parameters

NameType
worldMatrixMatrix4

Returns

void

Description

设置绘制时所需的世界矩阵

Inherited from

Light.setRenderWorldMatrix


setScene

setScene(scene): void

Parameters

NameTypeDescription
sceneScene场景对象

Returns

void

Description

设置场景对象

Inherited from

Light.setScene


setSelected

setSelected(selected): void

Parameters

NameType
selectedboolean

Returns

void

Description

设置是否被选中

Inherited from

Light.setSelected


setShapeType

setShapeType(v): void

Parameters

NameTypeDescription
vShapeType类型

Returns

void

Description

设置类型

Inherited from

Light.setShapeType


setShowAllSign

setShowAllSign(val): void

Parameters

NameType
valboolean

Returns

void

Description

设置是否显示所有标记(暂时记录在此,待完善)

Inherited from

Light.setShowAllSign


setShowSimpleSign

setShowSimpleSign(val): void

Parameters

NameType
valboolean

Returns

void

Description

设置是否显示简单标记(暂时记录在此,待完善)

Inherited from

Light.setShowSimpleSign


setVisible

setVisible(visible, originVisible?): void

Parameters

NameTypeDescription
visibleboolean是否可见 boolean类型
originVisible?boolean-

Returns

void

Description

设置是否可见

Inherited from

Light.setVisible


setWorldPosition

setWorldPosition(position): void

Parameters

NameType
positionVector3

Returns

void

Description

设置世界位置

Inherited from

Light.setWorldPosition


setWorldRotation

setWorldRotation(rotation): void

Parameters

NameType
rotationQuaternion

Returns

void

Description

设置旋转角度

Inherited from

Light.setWorldRotation


setWorldTransform

setWorldTransform(matrix): void

Parameters

NameType
matrixMatrix4

Returns

void

Description

设置世界矩阵

Inherited from

Light.setWorldTransform


update

update(msg): void

Parameters

NameType
msgM3DMessage

Returns

void

Description

消息接收者必须实现方法

Inherited from

Light.update