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版本:v10.0

M3D / M3D / Render / Texture

Class: Texture

M3D.Render.Texture

Memberof

M3D.Render

Implements

Utility.Publisher

Implements

Utility.Subscriber

Description

纹理基类

Date

2022-1-17

Copyright

All Rights Reserved. Copyright (C) 2022 HOTEAMSOFT, Ltd

Hierarchy

Implements

Table of contents

Constructors

Properties

Accessors

Methods

Constructors

constructor

new Texture(textureParameter?): Texture

Parameters

NameTypeDescription
textureParameter?TextureParameter纹理参数

Returns

Texture

Description

构造函数

Overrides

GPUObject.constructor

Properties

id

id: number

Inherited from

GPUObject.id


isLoaded

isLoaded: boolean


count

Static count: number

Inherited from

GPUObject.count


mipmap

Static mipmap: boolean

Accessors

isUseMipMap

get isUseMipMap(): boolean

Returns

boolean

set isUseMipMap(value): void

Parameters

NameType
valueboolean

Returns

void

Methods

addImage

addImage(image): void

Parameters

NameType
imageImageSource

Returns

void

Description

添加图片


addImages

addImages(images): any

Parameters

NameType
imagesImageSource[]

Returns

any

Description

按六张一组添加图片


getEvents

getEvents(): M3DEvent[]

Returns

M3DEvent[]

Description

获得事件列表

Inherited from

GPUObject.getEvents


getId

getId(): number

Returns

number

Description

获取id

Inherited from

GPUObject.getId


getImageArray

getImageArray(): Map<string, ImageSource>

Returns

Map<string, ImageSource>

Description

获取纹理数组


getIsGammaInput

getIsGammaInput(): boolean

Returns

boolean

Description

获取是否开启GammaInput


getMagFliter

getMagFliter(): number

Returns

number

Description

获取MagFliter


getMinFliter

getMinFliter(): number

Returns

number

Description

获取MinFliter


getMipMap

getMipMap(): boolean

Returns

boolean

Description

获取是否启用MipMap


getName

getName(): string

Returns

string

Description

获取名字


getOGLObj

getOGLObj(): any

Returns

any

Description

获取webgl纹理

getOGLObj(gl): any

Parameters

NameType
glWebGLRenderingContext

Returns

any

Description

获取webgl纹理


getRenderContext

getRenderContext(): RenderContext

Returns

RenderContext

渲染上下文

Description

获取渲染上下文

Inherited from

GPUObject.getRenderContext


getTextureRepeat

getTextureRepeat(): boolean

Returns

boolean

Description

获取纹理是否重复


getTextureUnit

getTextureUnit(): number

Returns

number

Description

获取纹理单元


getWrapS

getWrapS(): number

Returns

number

Description

获取WrapS


getWrapT

getWrapT(): number

Returns

number

Description

获取WrapT


post

post(msg): void

Parameters

NameType
msgM3DMessage

Returns

void

Description

消息发送者必须实现方法

Implementation of

Publisher.post


registerEvent

registerEvent(event): void

Parameters

NameTypeDescription
eventM3DEventM3D事件

Returns

void

Description

注册事件

Inherited from

GPUObject.registerEvent


removeEvent

removeEvent(): void

Returns

void

Description

删除事件

Inherited from

GPUObject.removeEvent


send

send(msg): void

Parameters

NameType
msgM3DMessage

Returns

void

Description

消息发送者必须实现方法

Implementation of

Publisher.send


setId

setId(v): void

Parameters

NameTypeDescription
vnumberShapeId

Returns

void

Description

设置id

Inherited from

GPUObject.setId


setImageParameter

setImageParameter(forceChannels, flags): void

Parameters

NameType
forceChannelsnumber
flagsnumber

Returns

void

Description

设置图片参数


setIsGammaInput

setIsGammaInput(val): void

Parameters

NameType
valboolean

Returns

void

Description

设置是否开启GammaInput


setMagFliter

setMagFliter(val): void

Parameters

NameType
valnumber

Returns

void

Description

设置MagFliter


setMinFliter

setMinFliter(val): void

Parameters

NameType
valnumber

Returns

void

Description

设置MinFliter


setMipMap

setMipMap(val): void

Parameters

NameType
valboolean

Returns

void

Description

设置是否启用MipMap


setName

setName(name): void

Parameters

NameType
namestring

Returns

void

Description

设置名字


setNeedUpdateRender

setNeedUpdateRender(v): void

Parameters

NameType
vboolean

Returns

void

Description

纹理加载完成更新渲染


setRenderContext

setRenderContext(v): void

Parameters

NameTypeDescription
vRenderContext渲染上下文

Returns

void

Description

设置GL

Inherited from

GPUObject.setRenderContext


setSize

setSize(width, height): void

Parameters

NameType
widthnumber
heightnumber

Returns

void

Description

设置尺寸


setTextureParameter

setTextureParameter(textureParameter): void

Parameters

NameTypeDescription
textureParameterTextureParameter纹理参数

Returns

void

Description

设置纹理参数


setTextureRepeat

setTextureRepeat(value): void

Parameters

NameType
valueboolean

Returns

void

Description

设置纹理是否重复


setTextureUnit

setTextureUnit(currentTarget): void

Parameters

NameType
currentTargetnumber

Returns

void

Description

设置纹理单元


setWrapS

setWrapS(val): void

Parameters

NameType
valnumber

Returns

void

Description

设置WrapS


setWrapT

setWrapT(val): void

Parameters

NameType
valnumber

Returns

void

Description

设置WrapT


unbind

unbind(): any

Returns

any

Description

纹理解绑


update

update(msg): void

Parameters

NameType
msgM3DMessage

Returns

void

Description

消息接收者必须实现方法

Implementation of

Subscriber.update