M3D / M3D / Render / GLOffsetState
Class: GLOffsetState
File
Brief
WebGL多边形偏移状态配置
Author
ss
Date
2022-6-25
Version
1.0
Copyright
All Rights Reserved. Copyright (C) 2022 HOTEAMSOFT, Ltd
Hierarchy
-
↳
GLOffsetState
Table of contents
Constructors
Properties
Methods
- end
- getEvents
- getId
- getOffset
- getOffsetFactor
- getOffsetUnits
- getRenderContext
- registerEvent
- removeEvent
- setId
- setOffset
- setOffsetFactor
- setOffsetParameters
- setOffsetUnits
- setRenderContext
- start
Constructors
constructor
• new GLOffsetState(renderContext
): GLOffsetState
Parameters
Name | Type |
---|---|
renderContext | RenderContext |
Returns
Inherited from
Properties
id
• id: number
Inherited from
count
▪ Static
count: number
Inherited from
Methods
end
▸ end(): void
Returns
void
Description
关闭设置
Overrides
getEvents
▸ getEvents(): M3DEvent
[]
Returns
M3DEvent
[]
Description
获得事件列表
Inherited from
getId
▸ getId(): number
Returns
number
Description
获取id
Inherited from
getOffset
▸ getOffset(): boolean
Returns
boolean
Description
获取是否开启多边形偏移功能
getOffsetFactor
▸ getOffsetFactor(): number
Returns
number
Description
获取偏移因子
getOffsetUnits
▸ getOffsetUnits(): number
Returns
number
Description
获取偏移单元
getRenderContext
▸ getRenderContext(): RenderContext
Returns
渲染上下文
Description
获取渲染上下文
Inherited from
registerEvent
▸ registerEvent(event
): void
Parameters
Name | Type | Description |
---|---|---|
event | M3DEvent | M3D事件 |
Returns
void
Description
注册事件
Inherited from
removeEvent
▸ removeEvent(): void
Returns
void
Description
删除事件
Inherited from
setId
▸ setId(v
): void
Parameters
Name | Type | Description |
---|---|---|
v | number | ShapeId |
Returns
void
Description
设置id
Inherited from
setOffset
▸ setOffset(value
): void
Parameters
Name | Type |
---|---|
value | boolean |
Returns
void
Description
设置是否开启多边形偏移功能
setOffsetFactor
▸ setOffsetFactor(value
): void
Parameters
Name | Type |
---|---|
value | number |
Returns
void
Description
设置偏移因子
setOffsetParameters
▸ setOffsetParameters(factor
, units
): void
Parameters
Name | Type |
---|---|
factor | number |
units | number |
Returns
void
Description
设置偏移参数
setOffsetUnits
▸ setOffsetUnits(value
): void
Parameters
Name | Type |
---|---|
value | number |
Returns
void
Description
设置偏移单元
setRenderContext
▸ setRenderContext(v
): void
Parameters
Name | Type | Description |
---|---|---|
v | RenderContext | 渲染上下文 |
Returns
void
Description
设置GL
Inherited from
start
▸ start(): void
Returns
void
Description
起始设置