M3D / M3D / Render / VertexBuffer
Class: VertexBuffer
Memberof
M3D.Render
Description
顶点缓冲
Hierarchy
-
↳
VertexBuffer
Table of contents
Constructors
Properties
Methods
- bind
- clearCacheData
- create
- deleteBuffer
- getBufferStruct
- getBufferType
- getCentersCoordsOffset
- getColorData
- getColorLength
- getColorOffset
- getDynamic
- getEvents
- getId
- getNormalData
- getNormalLength
- getNormalOffset
- getOffset
- getRenderContext
- getTextureCoordsData
- getTextureCoordsLength
- getTextureCoordsOffset
- getVertexData
- getVertexLength
- getVertexOffset
- hasValue
- registerEvent
- removeEvent
- setBufferStruct
- setCentersCoordsOffset
- setColorData
- setColorLength
- setColorOffset
- setDataRange
- setDynamic
- setId
- setNormalData
- setNormalLength
- setNormalOffset
- setOffset
- setRenderContext
- setSize
- setTextureCoordsData
- setTextureCoordsLength
- setTextureCoordsOffset
- setVBOSize
- setVertexData
- setVertexLength
- setVertexOffset
- subBuffer
- unbind
- updateBuffer
- writeBuffer
Constructors
constructor
• new VertexBuffer(renderContext
): VertexBuffer
Parameters
Name | Type |
---|---|
renderContext | RenderContext |
Returns
Description
构造函数
Overrides
Properties
id
• id: number
Inherited from
count
▪ Static
count: number
Inherited from
Methods
bind
▸ bind(): void
Returns
void
Description
绑定buffer
clearCacheData
▸ clearCacheData(): void
Returns
void
Description
清空缓存数据
create
▸ create(buffer
): boolean
Parameters
Name | Type |
---|---|
buffer | ArrayBuffer |
Returns
boolean
Description
在GPU端申请空间
▸ create(buffer
): boolean
Parameters
Name | Type |
---|---|
buffer | Float32Array |
Returns
boolean
Description
在GPU端申请空间
▸ create(bufferSize?
): boolean
Parameters
Name | Type |
---|---|
bufferSize? | number |
Returns
boolean
Description
在GPU端申请空间:设置是否创建VBO对象,如果不创建,在绑定时默认绑定到0,不影响使用。
deleteBuffer
▸ deleteBuffer(): void
Returns
void
Description
删除Buffer
getBufferStruct
▸ getBufferStruct(): BufferStuct
Returns
Description
获取BufferStuct
getBufferType
▸ getBufferType(): number
Returns
number
Description
获取buffer类型
getCentersCoordsOffset
▸ getCentersCoordsOffset(): number
Returns
number
Description
获取线框模式坐标偏移量
getColorData
▸ getColorData(): any
Returns
any
Description
获取颜色数据
getColorLength
▸ getColorLength(): number
Returns
number
Description
获取颜色坐标长度
getColorOffset
▸ getColorOffset(): number
Returns
number
Description
获取颜色坐标偏移量
getDynamic
▸ getDynamic(): boolean
Returns
boolean
Description
获取GPU申请空间是否为动态
getEvents
▸ getEvents(): M3DEvent
[]
Returns
M3DEvent
[]
Description
获得事件列表
Inherited from
getId
▸ getId(): number
Returns
number
Description
获取id
Inherited from
getNormalData
▸ getNormalData(): any
Returns
any
Description
获取法向量的数据
getNormalLength
▸ getNormalLength(): number
Returns
number
Description
获取法向量的长度
getNormalOffset
▸ getNormalOffset(): number
Returns
number
Description
获取法向量的偏移量
getOffset
▸ getOffset(): number
Returns
number
Description
获取数据相对于起点的偏移量
getRenderContext
▸ getRenderContext(): RenderContext
Returns
渲染上下文
Description
获取渲染上下文
Inherited from
getTextureCoordsData
▸ getTextureCoordsData(): any
Returns
any
Description
获取纹理坐标数据
getTextureCoordsLength
▸ getTextureCoordsLength(): number
Returns
number
Description
获取纹理坐标长度
getTextureCoordsOffset
▸ getTextureCoordsOffset(): number
Returns
number
Description
获取纹理坐标偏移量
getVertexData
▸ getVertexData(): any
Returns
any
Description
获取顶点数据
getVertexLength
▸ getVertexLength(): number
Returns
number
Description
获取顶点长度
getVertexOffset
▸ getVertexOffset(): number
Returns
number
Description
获取顶点的偏移量
hasValue
▸ hasValue(): boolean
Returns
boolean
Description
判断是否有值
registerEvent
▸ registerEvent(event
): void
Parameters
Name | Type | Description |
---|---|---|
event | M3DEvent | M3D事件 |
Returns
void
Description
注册事件
Inherited from
removeEvent
▸ removeEvent(): void
Returns
void
Description
删除事件