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版本:v10.0

M3D / M3D / Render / GLTexture2D

Class: GLTexture2D

M3D.Render.GLTexture2D

Memberof

M3D.Render

Description

webgl 2d纹理

Date

2022-5-20

Version

1.0

Copyright

All Rights Reserved. Copyright (C) 2022 HOTEAMSOFT, Ltd

Hierarchy

Table of contents

Constructors

Properties

Accessors

Methods

Constructors

constructor

new GLTexture2D(renderContext, textureParameter?): GLTexture2D

Parameters

NameType
renderContextRenderContext
textureParameter?TextureParameter

Returns

GLTexture2D

Description

构造函数

Overrides

GLTexture.constructor

Properties

id

id: number

Inherited from

GLTexture.id


isLoaded

isLoaded: boolean

Inherited from

GLTexture.isLoaded


count

Static count: number

Inherited from

GLTexture.count


mipmap

Static mipmap: boolean

Inherited from

GLTexture.mipmap

Accessors

isUseMipMap

get isUseMipMap(): boolean

Returns

boolean

Inherited from

GLTexture.isUseMipMap

set isUseMipMap(value): void

Parameters

NameType
valueboolean

Returns

void

Inherited from

GLTexture.isUseMipMap

Methods

addImage

addImage(image): void

Parameters

NameType
imageImageSource

Returns

void

Description

添加图片

Inherited from

GLTexture.addImage


addImages

addImages(images): any

Parameters

NameType
imagesImageSource[]

Returns

any

Description

按六张一组添加图片

Inherited from

GLTexture.addImages


bind

bind(): void

Returns

void

Description

绑定纹理

Overrides

GLTexture.bind


clearResource

clearResource(): void

Returns

void

Description

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Inherited from

GLTexture.clearResource


getEvents

getEvents(): M3DEvent[]

Returns

M3DEvent[]

Description

获得事件列表

Inherited from

GLTexture.getEvents


getId

getId(): number

Returns

number

Description

获取id

Inherited from

GLTexture.getId


getImageArray

getImageArray(): Map<string, ImageSource>

Returns

Map<string, ImageSource>

Description

获取纹理数组

Inherited from

GLTexture.getImageArray


getIsGammaInput

getIsGammaInput(): boolean

Returns

boolean

Description

获取是否开启GammaInput

Inherited from

GLTexture.getIsGammaInput


getMagFliter

getMagFliter(): number

Returns

number

Description

获取MagFliter

Inherited from

GLTexture.getMagFliter


getMinFliter

getMinFliter(): number

Returns

number

Description

获取MinFliter

Inherited from

GLTexture.getMinFliter


getMipMap

getMipMap(): boolean

Returns

boolean

Description

获取是否启用MipMap

Inherited from

GLTexture.getMipMap


getName

getName(): string

Returns

string

Description

获取名字

Inherited from

GLTexture.getName


getOGLObj

getOGLObj(): WebGLTexture

Returns

WebGLTexture

Description

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Inherited from

GLTexture.getOGLObj

getOGLObj(gl): WebGLTexture

Parameters

NameType
glWebGLRenderingContext

Returns

WebGLTexture

Description

��ȡWebGLTexture

Inherited from

GLTexture.getOGLObj


getRenderContext

getRenderContext(): RenderContext

Returns

RenderContext

渲染上下文

Description

获取渲染上下文

Inherited from

GLTexture.getRenderContext


getTextureRepeat

getTextureRepeat(): boolean

Returns

boolean

Description

获取纹理是否重复

Inherited from

GLTexture.getTextureRepeat


getTextureUnit

getTextureUnit(): number

Returns

number

Description

获取纹理单元

Inherited from

GLTexture.getTextureUnit


getWrapS

getWrapS(): number

Returns

number

Description

获取WrapS

Inherited from

GLTexture.getWrapS


getWrapT

getWrapT(): number

Returns

number

Description

获取WrapT

Inherited from

GLTexture.getWrapT


post

post(msg): void

Parameters

NameType
msgM3DMessage

Returns

void

Description

消息发送者必须实现方法

Inherited from

GLTexture.post


registerEvent

registerEvent(event): void

Parameters

NameTypeDescription
eventM3DEventM3D事件

Returns

void

Description

注册事件

Inherited from

GLTexture.registerEvent


removeEvent

removeEvent(): void

Returns

void

Description

删除事件

Inherited from

GLTexture.removeEvent


send

send(msg): void

Parameters

NameType
msgM3DMessage

Returns

void

Description

消息发送者必须实现方法

Inherited from

GLTexture.send


setId

setId(v): void

Parameters

NameTypeDescription
vnumberShapeId

Returns

void

Description

设置id

Inherited from

GLTexture.setId


setImageParameter

setImageParameter(forceChannels, flags): void

Parameters

NameType
forceChannelsnumber
flagsnumber

Returns

void

Description

设置图片参数

Inherited from

GLTexture.setImageParameter


setIsGammaInput

setIsGammaInput(val): void

Parameters

NameType
valboolean

Returns

void

Description

设置是否开启GammaInput

Inherited from

GLTexture.setIsGammaInput


setMagFliter

setMagFliter(val): void

Parameters

NameType
valnumber

Returns

void

Description

设置MagFliter

Inherited from

GLTexture.setMagFliter


setMinFliter

setMinFliter(val): void

Parameters

NameType
valnumber

Returns

void

Description

设置MinFliter

Inherited from

GLTexture.setMinFliter


setMipMap

setMipMap(val): void

Parameters

NameType
valboolean

Returns

void

Description

设置是否启用MipMap

Inherited from

GLTexture.setMipMap


setName

setName(name): void

Parameters

NameType
namestring

Returns

void

Description

设置名字

Inherited from

GLTexture.setName


setNeedUpdateRender

setNeedUpdateRender(v): void

Parameters

NameType
vboolean

Returns

void

Description

纹理加载完成更新渲染

Inherited from

GLTexture.setNeedUpdateRender


setRenderContext

setRenderContext(v): void

Parameters

NameTypeDescription
vRenderContext渲染上下文

Returns

void

Description

设置GL

Inherited from

GLTexture.setRenderContext


setSize

setSize(width, height): void

Parameters

NameType
widthnumber
heightnumber

Returns

void

Description

设置尺寸

Inherited from

GLTexture.setSize


setTextureParameter

setTextureParameter(textureParameter): void

Parameters

NameTypeDescription
textureParameterTextureParameter纹理参数

Returns

void

Description

设置纹理参数

Inherited from

GLTexture.setTextureParameter


setTextureRepeat

setTextureRepeat(value): void

Parameters

NameType
valueboolean

Returns

void

Description

设置纹理是否重复

Inherited from

GLTexture.setTextureRepeat


setTextureUnit

setTextureUnit(currentTarget): void

Parameters

NameType
currentTargetnumber

Returns

void

Description

设置纹理单元

Inherited from

GLTexture.setTextureUnit


setWrapS

setWrapS(val): void

Parameters

NameType
valnumber

Returns

void

Description

设置WrapS

Inherited from

GLTexture.setWrapS


setWrapT

setWrapT(val): void

Parameters

NameType
valnumber

Returns

void

Description

设置WrapT

Inherited from

GLTexture.setWrapT


unbind

unbind(): void

Returns

void

Description

纹理解绑

Overrides

GLTexture.unbind


update

update(msg): void

Parameters

NameType
msgM3DMessage

Returns

void

Description

消息接收者必须实现方法

Inherited from

GLTexture.update