M3D / M3D / Render / GPUObject
Class: GPUObject
Memberof
M3D.Render
Description
GPU对象
Hierarchy
-
↳
GPUObject
↳↳
Buffer
↳↳
Texture
↳↳
Effect
↳↳
FrameBuffer
↳↳
IndexBuffer
↳↳
RenderBuffer
↳↳
VertexBuffer
↳↳
Shader
↳↳
State
↳↳
LightShadow
Table of contents
Constructors
Properties
Methods
Constructors
constructor
• new GPUObject(): GPUObject
Returns
Description
构造函数
Inherited from
Properties
id
• id: number
Inherited from
count
▪ Static
count: number
Inherited from
Methods
getEvents
▸ getEvents(): M3DEvent
[]
Returns
M3DEvent
[]
Description
获得事件列表
Inherited from
getId
▸ getId(): number
Returns
number
Description
获取id
Inherited from
getRenderContext
▸ getRenderContext(): RenderContext
Returns
渲染上下文
Description
获取渲染上下文
registerEvent
▸ registerEvent(event
): void
Parameters
Name | Type | Description |
---|---|---|
event | M3DEvent | M3D事件 |
Returns
void
Description
注册事件
Inherited from
removeEvent
▸ removeEvent(): void
Returns
void
Description
删除事件
Inherited from
setId
▸ setId(v
): void
Parameters
Name | Type | Description |
---|---|---|
v | number | ShapeId |
Returns
void
Description
设置id
Inherited from
setRenderContext
▸ setRenderContext(v
): void
Parameters
Name | Type | Description |
---|---|---|
v | RenderContext | 渲染上下文 |
Returns
void
Description
设置GL