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版本:v10.0

M3D / M3D / Render / InnerMaterial

Class: InnerMaterial

M3D.Render.InnerMaterial

Memberof

M3D.Render

Description

内部材质基类

Date

2022-1-17

Version

1.0

Copyright

All Rights Reserved. Copyright (C) 2022 HOTEAMSOFT, Ltd

Hierarchy

Table of contents

Constructors

Properties

Methods

Constructors

constructor

new InnerMaterial(): InnerMaterial

Returns

InnerMaterial

Description

构造函数

Overrides

BaseMaterial.constructor

new InnerMaterial(org): InnerMaterial

Parameters

NameTypeDescription
orgInnerMaterial原材质

Returns

InnerMaterial

Description

构造函数

Overrides

BaseMaterial.constructor

Properties

id

id: number

Inherited from

BaseMaterial.id


instanceRednerMaterial

instanceRednerMaterial: boolean

Inherited from

BaseMaterial.instanceRednerMaterial


count

Static count: number

Inherited from

BaseMaterial.count

Methods

addUniformMap

addUniformMap(para, uniformValue): void

Parameters

NameType
paraShaderParameter
uniformValueany

Returns

void

Description

添加Uniform参数

Inherited from

BaseMaterial.addUniformMap


addUniformTextureMap

addUniformTextureMap(para, obj): void

Parameters

NameType
paraShaderParameter
objTextureObject

Returns

void

Description

添加纹理Uniform参数

Inherited from

BaseMaterial.addUniformTextureMap


clearUniformMap

clearUniformMap(): void

Returns

void

Description

清空材质UniformMap

Inherited from

BaseMaterial.clearUniformMap


clone

clone(): InnerMaterial

Returns

InnerMaterial

材质对象

Description

材质克隆

Overrides

BaseMaterial.clone


compare

compare(smaterial): boolean

Parameters

NameTypeDescription
smaterialBaseMaterial内部材质基类对象

Returns

boolean

Description

材质对比

Overrides

BaseMaterial.compare


getAcceptLight

getAcceptLight(): boolean

Returns

boolean

Description

获取是否接收灯光配置

Inherited from

BaseMaterial.getAcceptLight


getCompare

getCompare(smaterial): boolean

Parameters

NameTypeDescription
smaterialBaseMaterial基础材质类

Returns

boolean

Description

获取基础材质类和本类一致性比较

Inherited from

BaseMaterial.getCompare


getDefine

getDefine(): Object

Returns

Object

Description

获取材质定义

Inherited from

BaseMaterial.getDefine


getDisplayName

getDisplayName(): string

Returns

string

Inherited from

BaseMaterial.getDisplayName


getEvents

getEvents(): M3DEvent[]

Returns

M3DEvent[]

Description

获得事件列表

Inherited from

BaseMaterial.getEvents


getId

getId(): number

Returns

number

Description

获取id

Inherited from

BaseMaterial.getId


getIsGammaOutpute

getIsGammaOutpute(): boolean

Returns

boolean

Description

获取是否gamma空间输出

Inherited from

BaseMaterial.getIsGammaOutpute


getLightHash

getLightHash(): string

Returns

string

Inherited from

BaseMaterial.getLightHash


getMaterialType

getMaterialType(): MaterialType

Returns

MaterialType

Description

获取材质类型

Inherited from

BaseMaterial.getMaterialType


getMaterialTypeStr

getMaterialTypeStr(material): string

Parameters

NameTypeDescription
materialMaterialType材质类型

Returns

string

Description

获取材质类型字符串

Inherited from

BaseMaterial.getMaterialTypeStr


getName

getName(): string

Returns

string

材质名称

Description

获取材质名称

Inherited from

BaseMaterial.getName


getNeedUpdate

getNeedUpdate(): boolean

Returns

boolean

Description

获取材质是否更新

Inherited from

BaseMaterial.getNeedUpdate


getUniformMap

getUniformMap(): Map<ShaderParameter, any>

Returns

Map<ShaderParameter, any>

Description

获取UniformMap

Inherited from

BaseMaterial.getUniformMap


getUniformTextureMap

getUniformTextureMap(): Map<ShaderParameter, any>

Returns

Map<ShaderParameter, any>

Description

获取材质纹理UniformMap

Inherited from

BaseMaterial.getUniformTextureMap


getUseLight

getUseLight(): boolean

Returns

boolean

Description

获取是否使用灯光

Inherited from

BaseMaterial.getUseLight


getUuid

getUuid(): string

Returns

string

Description

生成随机的一个id

Inherited from

BaseMaterial.getUuid


getUvRotate

getUvRotate(): number

Returns

number

纹理坐标旋转角度

Description

获取纹理坐标旋转角度


getUvTransform

getUvTransform(): Matrix3

Returns

Matrix3

Description

获取纹理坐标矩阵


registerEvent

registerEvent(event): void

Parameters

NameTypeDescription
eventM3DEventM3D事件

Returns

void

Description

注册事件

Inherited from

BaseMaterial.registerEvent


removeEvent

removeEvent(): void

Returns

void

Description

删除事件

Inherited from

BaseMaterial.removeEvent


setAcceptLight

setAcceptLight(val): void

Parameters

NameType
valboolean

Returns

void

Description

设置是否接收灯光

Inherited from

BaseMaterial.setAcceptLight


setDefine

setDefine(key, val): void

Parameters

NameType
keystring
valstring

Returns

void

Description

设置材质定义

Inherited from

BaseMaterial.setDefine


setDisplayName

setDisplayName(val): void

Parameters

NameType
valstring

Returns

void

Inherited from

BaseMaterial.setDisplayName


setId

setId(v): void

Parameters

NameTypeDescription
vnumberShapeId

Returns

void

Description

设置id

Inherited from

BaseMaterial.setId


setIsGammaOutpute

setIsGammaOutpute(val): void

Parameters

NameType
valboolean

Returns

void

Description

设置是否gamma空间输出

Inherited from

BaseMaterial.setIsGammaOutpute


setLightHash

setLightHash(val): void

Parameters

NameType
valstring

Returns

void

Inherited from

BaseMaterial.setLightHash


setMaterialType

setMaterialType(types): void

Parameters

NameTypeDescription
typesMaterialType材质类型

Returns

void

Description

设置材质类型

Inherited from

BaseMaterial.setMaterialType


setName

setName(name): void

Parameters

NameType
namestring

Returns

void

Description

设置材质名称

Inherited from

BaseMaterial.setName


setNeedUpdate

setNeedUpdate(val): void

Parameters

NameType
valboolean

Returns

void

Description

设置材质是否更新

Inherited from

BaseMaterial.setNeedUpdate


setUniformMap

setUniformMap(): void

Returns

void

Description

设置UniformMap

Inherited from

BaseMaterial.setUniformMap


setUseLight

setUseLight(val): void

Parameters

NameType
valboolean

Returns

void

Description

设置是否使用灯光

Inherited from

BaseMaterial.setUseLight


setUuid

setUuid(uuid): void

Parameters

NameType
uuidstring

Returns

void

Description

设置随机的一个id

Inherited from

BaseMaterial.setUuid


updateUniformMap

updateUniformMap(): void

Returns

void

Description

更新材质UniformMap

Inherited from

BaseMaterial.updateUniformMap