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版本:v10.0

M3D / M3D / Render / GLBlendState

Class: GLBlendState

M3D.Render.GLBlendState

File

Brief

WebGL颜色融合状态配置

Author

ss

Date

2022-6-24

Version

1.0

Copyright

All Rights Reserved. Copyright (C) 2022 HOTEAMSOFT, Ltd

Hierarchy

Table of contents

Constructors

Properties

Methods

Constructors

constructor

new GLBlendState(renderContext): GLBlendState

Parameters

NameType
renderContextRenderContext

Returns

GLBlendState

Inherited from

GLState.constructor

Properties

id

id: number

Inherited from

GLState.id


count

Static count: number

Inherited from

GLState.count

Methods

end

end(): void

Returns

void

Description

结束设置

Overrides

GLState.end


getBlend

getBlend(): boolean

Returns

boolean

Description

获取是否开启颜色融合计算


getBlendEquation

getBlendEquation(): BlendEquation[]

Returns

BlendEquation[]

Description

获取颜色混合方程


getBlendFun

getBlendFun(): BlendFunc[]

Returns

BlendFunc[]

Description

获取颜色混合模式


getEvents

getEvents(): M3DEvent[]

Returns

M3DEvent[]

Description

获得事件列表

Inherited from

GLState.getEvents


getId

getId(): number

Returns

number

Description

获取id

Inherited from

GLState.getId


getRenderContext

getRenderContext(): RenderContext

Returns

RenderContext

渲染上下文

Description

获取渲染上下文

Inherited from

GLState.getRenderContext


registerEvent

registerEvent(event): void

Parameters

NameTypeDescription
eventM3DEventM3D事件

Returns

void

Description

注册事件

Inherited from

GLState.registerEvent


removeEvent

removeEvent(): void

Returns

void

Description

删除事件

Inherited from

GLState.removeEvent


setBlend

setBlend(value): void

Parameters

NameType
valueboolean

Returns

void

Description

设置是否开启颜色融合计算


setBlendEquation

setBlendEquation(modeRGB, modeAlpha): any

Parameters

NameType
modeRGBBlendEquation
modeAlphaBlendEquation

Returns

any

Description

设置颜色混合方程(RGB和Alpha分开设置)

setBlendEquation(mode): any

Parameters

NameType
modeBlendEquation

Returns

any

Description

设置颜色混合方程(RGB和Alpha合并设置)


setBlendFunc

setBlendFunc(srcRGB, dstRGB, srcAlpha, dstAlpha): any

Parameters

NameType
srcRGBBlendFunc
dstRGBBlendFunc
srcAlphaBlendFunc
dstAlphaBlendFunc

Returns

any

Description

设置颜色混合模式(RGB和Alpha分开设置)

setBlendFunc(srcColor, dstColor): any

Parameters

NameType
srcColorBlendFunc
dstColorBlendFunc

Returns

any

Description

设置颜色混合模式(RGB和Alpha合并设置)


setId

setId(v): void

Parameters

NameTypeDescription
vnumberShapeId

Returns

void

Description

设置id

Inherited from

GLState.setId


setRenderContext

setRenderContext(v): void

Parameters

NameTypeDescription
vRenderContext渲染上下文

Returns

void

Description

设置GL

Inherited from

GLState.setRenderContext


start

start(): void

Returns

void

Description

起始设置

Overrides

GLState.start