M3D / M3D / Utility / MessageType
Enumeration: MessageType
File
Brief
消息类型枚举
Author
nihy
Date
2022-1-17
Version
1.0
Copyright
All Rights Reserved. Copyright (C) 2022 HOTEAMSOFT, Ltd
Table of contents
Enumeration Members
- BoundingBox
- Collision
- Compare
- DeleteView
- Down
- GetConfig
- GetData
- GetElement
- GetElementList
- GetSingle
- GetStrategy
- ImageSource
- Input
- LODData
- Licence
- Loader
- Model
- OCTree
- OpenModel
- PreSelector
- PrepareRender
- PrimitiveSetHandler
- Projection
- Read
- Rend
- SaveConfig
- SaveView
- Scene
- Section
- Selector
- Shape
- Shapes
- Texture
- UpdateView
- ViewPort
- ViewPorts
- Visiables
- VisibleShapeSetHandler
- Zoom
Enumeration Members
BoundingBox
• BoundingBox = "BoundingBox"
Collision
• Collision = "Collision"
Compare
• Compare = "Compare"
DeleteView
• DeleteView = "deleteview"
Down
• Down = "Down"
GetConfig
• GetConfig = "getconfig"
GetData
• GetData = "getdata"
GetElement
• GetElement = "getelement"
GetElementList
• GetElementList = "getelementlist"
GetSingle
• GetSingle = "getsingle"
GetStrategy
• GetStrategy = "getstrategy"
ImageSource
• ImageSource = "ImageSource"
Input
• Input = "Input"
LODData
• LODData = "LODData"
Licence
• Licence = "Licence"
Loader
• Loader = "Loader"
Model
• Model = "Model"
OCTree
• OCTree = "OCTree"
OpenModel
• OpenModel = "openmodel"
PreSelector
• PreSelector = "PreSelector"
PrepareRender
• PrepareRender = "PrepareRender"
PrimitiveSetHandler
• PrimitiveSetHandler = "PrimitiveSetHandler"
Projection
• Projection = "Projection"
Read
• Read = "Read"
Rend
• Rend = "Rend"
SaveConfig
• SaveConfig = "saveconfig"
SaveView
• SaveView = "saveview"
Scene
• Scene = "Scene"
Section
• Section = "Section"
Selector
• Selector = "Selector"
Shape
• Shape = "Shape"
Shapes
• Shapes = "Shapes"
Texture
• Texture = "Texture"