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版本:v10.0

M3D / M3D / Render / TextureMapMode

Enumeration: TextureMapMode

M3D.Render.TextureMapMode

Memberof

M3D.Render

Description

纹理集合枚举

Table of contents

Enumeration Members

Enumeration Members

TextureMapMode_Clamp

TextureMapMode_Clamp = 1

Texture coordinates outside [0...1] are clamped to the nearest valid value.


TextureMapMode_Decal

TextureMapMode_Decal = 3

If the texture coordinates for a pixel are outside [0...1] the texture is not applied to that pixel


TextureMapMode_Mirror

TextureMapMode_Mirror = 2

A texture coordinate u|v becomes u%1|v%1 if (u-(u%1))%2 is zero and 1-(u%1)|1-(v%1) otherwise


TextureMapMode_Wrap

TextureMapMode_Wrap = 0

A texture coordinate u|v is translated to u%1|v%1


textureMapMode_Clamp

textureMapMode_Clamp = 1

Texture coordinates outside [0...1] are clamped to the nearest valid value.


textureMapMode_Decal

textureMapMode_Decal = 3

If the texture coordinates for a pixel are outside [0...1] the texture is not applied to that pixel


textureMapMode_Mirror

textureMapMode_Mirror = 2

A texture coordinate u|v becomes u%1|v%1 if (u-(u%1))%2 is zero and 1-(u%1)|1-(v%1) otherwise


textureMapMode_Wrap

textureMapMode_Wrap = 0

A texture coordinate u|v is translated to u%1|v%1